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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /


This Apple manual was written, edited, and composed on a desktop publishing system using Apple Macintosh computers and FrameMaker software. Line art was created using Adobe Illustratorª and Adobe Photoshopª.

WRITER

Tim Monroe

DEVELOPMENTAL EDITORS

Antonio Padial, Jeanne Woodward

ILLUSTRATOR

Sandee Karr

PRODUCTION EDITOR

Gerri Gray

PROJECT MANAGER

Patricia Eastman

COVER ILLUSTRATOR

Graham Metcalfe

Special thanks to Kent Davidson, Tracey Davis, Robert Dierkes, Pablo Fernicola, Julian Gómez, Mark Halstead, Mike Kelley, Eiichiro Mikami, Brent Pease, Philip Schneider, Klaus Strelau, Nick Thompson, David Vasquez, Dan Venolia, Ingrid Voss, Kevin Wu.

Acknowledgments to George Corrick, Joe Flesch, Vicky Kaiser, Pete Litwinowicz, Charles Loop, Malcolm MacFail, Fábio Pettinati, Brian Rowe, Steve Rubin, Melissa Sleeter, Ken Turkowski, John Wang.


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© Apple Computer, Inc.
11 JUL 1996




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